The principle behind the controlled dice shooting goes beyond the ordinary dice setting that is performed before a dice shoot is made. The theory asserts that craps players can skew the outcome of the throw using a skill set that would alter the rotational character of the dice so that the probability that the thrown dice stays within the same axis is increased. The art of dice control or dice setting is anchored on the theory that a dice that is gripped and thrown in the correct manner and angle will hit the area that is before the table’s back wall and then gently bounces off the back wall. When this dice throw technique is executed consistently, a craps player is supposed to affect and tilt the long term odds of the craps game in his favor.
There are some casinos that adopt the no call bets rule. A call bet is the type of craps bet where a player is allowed to make a wager without placing any chips on the appropriate spot on the craps table. The popularity of the game had a momentary dip during the early part of the 90s. It was during this time that slots machine took center stage, and the game of Craps was one of the games that were greatly affected. This craps bet is applicable in cases where a craps player is still awaiting for the casino credit or marker or after the dice have been removed from the center of the craps table, an event which means that player are no longer allowed to place their hands on or touch any part of the playing surface.
The simple reality is each dice roll, in probability terms, is an independent event that does not change in probability based on what came before or what might come in the future. The odds of rolling eleven are 18-to-1 on every roll. It does not change at any point. The only time where these odds change are when the dice are weighted, or loaded, as it is known in craps circles. It still doesn`t change the principle of the Gambler`s Fallacy, though.
Following this outcome in the dice roll, the player will get 3 dice throws or chances for them to roll the specific point number in order to win. The player loses if the point number does not come up after three rolls and will have to yield the position of shooter to the next craps player.
Dice control, which is sometimes referred to as dice setting, is a highly contentious craft used in craps games. The proponents of this highly controversial concept are making the assertion that players can “control” or influence the result of the dice roll by the manner in which it is tossed. This highly dedicated small group of dice shooters is claiming that they have incontrovertible proofs which clearly show that the system actually works and that there are indeed strong indications of dice influencing in most casinos.
The principle behind dice setting or dice shooting asserts that with the right technique, the craps game can be transformed from a purely random game into a sport based on skills, just like with the other traditional sports like pool, darts and golf. However, there are still a lot of personalities and stakeholders in the gambling industry who are not yet convinced that a craps player can skew or beat the house advantage through dice control.
The theory of dice control or dice setting has always been hounded by opposing views and opinions. So-called gambling gurus who initially dismissed claims about dice control as purely without basis are now preaching its validity.
The skepticism is partly due to the term “dice control.” This is somewhat misleading as craps players are fully aware that it is not possible to control or affect the outcome of the dice roll. The main concept of dice control or a controlled dice throw is all about “setting” of the dice in a particular manner and then gripping and throwing it in the same manner each time. According to the adherents of the concept of dice setting or dice control, craps players are able to achieve what is referred to as a “controlled throw.”For instance, a craps player is supposed to develop the skill that allows him or her to “skew” the dice roll so that the seven comes up at fewer instances than when the dice is thrown at random.
A shooter who is on a hot roll and throwing a particular number in amazing succession is a reality as far as proponents of the dice control are concerned. A shooter who is able to develop the “right technique” in throwing the dice and gets into a zone where the desired rhythm is achieved will be able to obtain monstrous dice rolls.
Bank craps is the craps variant that is sometimes referred to as Las Vegas Craps. This is the variation of this popular game that is normally played in gambling houses in Nevada. Its global popularity is largely driven by its strong presence online. Bank craps has a table layout that is distinct from the other variants of the game and all bets made on this craps game are against the house. In this variant of craps, the player throws the dice over a string or wire that is stretched above the craps table. The lowest house advantage in bank craps, which is applied on don’t pass and pass line bets is about 1.4 percent.
This variation of the original craps is sometimes referred to as Bastard Craps. It is a simple variant of the game and is mostly played online. The main distinction of Crapless Craps is that the designated shooter assumes a highly disadvantaged position with a house edge of 5.38 percent. Another major feature of this Craps variant is that a player can place their bets on rolling a two, three, eleven and twelve ahead of the 7 dice roll. In this craps variant, the two and the 12 dice roll have 11 to 2 odds and 7.143 percent house advantage, while the three and eleven dice roll have 11 to 4 odds with a 6.25 percent house advantage.
Die Rich Craps
Die Rich Craps is sometimes referred to as Money Craps, Open Craps or Fading Craps. It is one of the more recent variations of the original game of craps and its main feature is the use of a single dice. Die Rich Craps is a “big money” craps and it is generally played by a select group of players in private. The specific bets in Die Rich Craps are placed against the book. A pre-determined percentage of the aggregate amount of wagers, which normally ranges from 5 to 7 percent, is retained by the book. This specific amount retained by the book is known in craps parlance as the vigorish. The Die Rich Craps table will always have the box numbers four, five, six, eight, nine and ten, Lose Line and Win Line. In Die Rich Craps, the numbers two, three, four or five automatically become your point number if such numbers are rolled instead of a one or six.
High Point Craps
This is the variation of the original craps game where the initial dice roll of a two or three is not considered or is of no consequence. If a player gets a 2 from a dice roll then he or she earns the right to roll again. On the other hand, the player wins when they roll an 11 or a 12. This variation of the craps game has a house edge of 2.35 percent.
New York Craps
New York Craps is the most popular variant of the game in the eastern coast of the United States, hence the allusion to New York. This craps game was actually introduced in casinos in the Bahamas, Yugoslavia and the UK. The house edge in New York Craps is higher than in Bank Craps or Las Vegas Craps. Another major distinctive feature of this craps variant is its table layout, which is usually called the double end table. There are also some variations on how the game is played, and one of its unique rules is that Come bets and Don’t Come bets are not allowed in New York Craps. Craps players bet on the following box numbers – four, five, six, eight, nine or ten. This craps variant has a 5 percent house edge.
This craps variant is simpler that the crapless craps variant. It does not have most of the craps bets that are present in other variations of the game of craps. In this craps variant, you get a win when the shooter rolls a two, three, four, ten, eleven or a twelve and you lose when the shooter rolls a five, six, seven, eight or nine. Simplified craps has a 2.8 percent house edge.
This variation of the craps game is generally perceived in gambling circles as an exotic craps variant. The 2 and 3 dice rolls are ignored in High Point Craps, and the shooter will have to roll again in order to get a different point number. A craps player automatically wins when the dice roll comes up with an eleven or a twelve.
In cases where the shooter comes up with a dice roll other than a two or a three, such dice roll becomes the point number. A player wins if the shooter comes up with a dice roll with a total number that is higher than the point number. High Point Craps has a 2.35 percent house edge.
Craps is a game of chance, or so many people think. What separates the winning gamblers from the losing gamblers are systems like the ones below. The difference between a profitable gambling venture is just a matter of a few games. Gamblers can swing the pendulum firmly in their direction by adopting and mastering a system, as well as watching out for the systems that do not work.
Craps is a game that does not really have any working systems, though. It is down to pure chance. Here are just some of the most common systems used in casinos all around the world and their flaws.
The Martingale System
The Martingale system of craps is perhaps the most popular system available to gamblers. Players can adopt the system by placing a given betting amount. For the purposes of this example, the amount will be referred to as one betting unit. Whenever the gambler loses, they simply double their bet. If they lose on the first bet, their next wager will amount to two betting units. If they win, however, they revert to their original amount.
Whilst popular amongst gamblers, it is a system that ultimately fails at bringing in a long-term profit. The obvious flaw comes with the money. Constantly doubling a bet in the middle of a losing streak can inadvertently cause the gambler to go bust. An example of this system is a player betting on eleven based on whether they have seen it in the last 20 rolls or not. Another example comes from Hard Six. Another flaw is the maximum bet put in place by most casinos. In the midst of a losing streak, placing the next betting level up could become impossible due to this safety feature implemented by the casino.
After attempting to use the system over thousands of games, it is clear the system can only yield a profit that equals the initial betting amount each time the player wins. Essentially, gamblers who adopt this in the long run risk just playing to break even.
The Gambler`s Fallacy is a sort of system that catches out so many gamblers. It is technically a system adopted by thousands of players, even if they do not technically realise it. The Gambler`s Fallacy is the belief in a dice roll affecting a future dice roll. It is the belief in winning and losing streaks affecting the future.
The Parity Hedge System is not actually a system in the conventional sense. It is a type of scam created by Quatloos, the ant fraud website, as a warning sign to gamblers. If a clever mathematician decides to look into the inner workings of the system, they will soon discover that it is mathematically impossible. It cannot possibly assure a profit on any level of mathematics.
The reason Quatloos revealed the presence of the Parity Hedge System is due to the fact many players were reporting how the system does not actually work. Some people lost thousands of dollars because of using this system. It was such a widespread hoax that even many gambling websites bought into the story. The myth continued to grow because of a minority of players making huge profits, which just happened by pure chance and not actually anything to with the system.
Long-term profit is not possible with the Parity Hedge System, and is therefore something smart players should stay away from.
Generally, the dice are declared in play when they hit the dealer or a player before bouncing off and resting on the craps table as long as the person that gets into contact with the dice does not interfere with the general movement of the thrown dice.
In most cases, the shooter is allowed to perform dice setting before making the throw, and these may involve stacking of the dice in a particular fashion, arranging the dice to show the desired number combination or even spacing the dice and picking them using different fingers. However, the craps player is required to go through the motion in a swift and fluid manner to prevent undue delay in the game. Statistics show if a Hard Six comes up the player is more likely to bet on Hard Six on the next roll.
Dealers are not allowed to make any form of direct physical contact with the players or even hand over the chips directly to them. In the same manner, this limitation also applies to the craps players. In cases where a player buys in, which means that he or she buys chips by paying cash at the craps table, it is required of the player to lay down the cash on the table layout and the dealer retrieves it and places the corresponding chips right in front of the craps player.